![]() That Said RA 3 was fine,had good laughs and many eye candy woman,but it is not serious at all even compared to RA 2. ![]() So Red alert 3 is Imo by FAR the least serious one,I have not played the mobile ones and the now removed from STEAM fourth one which shall not be named. ![]() Tiberian series by nature is more serious themed. Red alert 2 is much more Comedy than RA 1 but still serious enough in many ways. No woman flirts with the Commander or wears very revealing clothes. Many charaters die during briefings from poison and other serious means. ![]() Many RA 1 missions briefings and topics are about dealing with very serious topics presented in serious manner and in Millitary outfits. In the mission outro child screams and a drops tedy bear and yak aircraft machine gunning sounds heard offscreen gunning down screaming civilians.I find it 100% serious and 0% comedy. Stalin and others are arguing about how FAST and how many the(Sarin) Gas killed in tests. In Original Red Alert 1 the first soviet mission briefing is to wipe out the"bad" village all Civilians+resistance. Tib WARs,not every unit has skills,some do,more macro focused faster eco,more macro decisions.Īlso side and rear armor dmg increase is much bigger in TW and KW than in RA 3.So attacking rear is much better for vechiles like tanks. RA 3,generally more micro fewer units/slower eco,every unit has special skills. I still prefer the atmopshere of tiberian sun.But tib war is decent as well.RA 3 is a comedy movie.īoth TW/RA 3 games have 3 factions,in Kane's Wrath each faction has 2 sub faction so,9 total factions with slight differences and few unique things. GFX art style and general game atmopshere is much more seriously toned than RA 3,more adult themed,also everyone is properly dressed as in the millitary.unlike RA 3.īoth RA 3 and TW/KW have 30 fps engine caps.the tree destruction physics in RA 3 seems to be PS 3 quality 15 fps on max PC settings.yeah. TIB WAR/KW has no water bases and naval combat,where RA 3 is kinda strong in that regard. Veterancy is stonger than in RA 3,tbh RA 3 is more balanced in veterancy. You can buy unit/building upgrades for many units,unlike none in RA 3.(macro) In general in Tib wars you can create more stuff/squads and faster than in RA 3,you have stronger eco,you can create more refineries/harvesters near tib fields just like in older C&C games.(unlike RA 3"forced mining"style for esport gameplay). Tib war/KW campaign is single player focused,so no forced coop commanders and such design.Īlso has many backstory optional intel stuff,versus zero in RA 3,so lore is much better done in TW,KW than ahem umm lore? in RA3.(time travel,RA 1 2 and YR did not happen.). KW and RA 3 is good,never had issues with them,likely due to less balance patches. So RA 3 campaign is better balanced.In rare cases saving loading mid missions can slightly break AI scripts in Tib wars.eg they no longer attack you,and stay at base,but still produce units. Tib war normal= RA 3 hard,or even slightly harder. Tiberium wars campaign is much more difficult,because of many multiplayer balance changes.still doable,but some like Alexandira,Croita is much harder than likely intended at 1.00 due to nerfed player eco+some other patch changes f-ing up SP balance.
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